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When Realistic Becomes too Real
This week we discussed the wonderful topic of ducu-games. Games that are used more to accurately tell a story of the past than to simply be enjoyed as games. Today you always hear gamers talk about how realistic games are … Continue reading
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Is Modding Destroying Art?
A group of fans of the Game of Thrones video game have recently banded together to create a mod for the game that essentially expands what the fans deemed to be a game that wasn’t reaching its full potential. The … Continue reading
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Angry Birds, TV Show
TV shows/movies and videogames focus on a subject in different ways. While TV shows and movies are able to tell a story of events and evoke empathy for a character or event, videogames allow the person to take a more … Continue reading
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Docu-games: creating thoughtful gameplay
In Joost Raessens’ “Reality Play” article, he describes a subcategory of videogames called documentary games, or docu-games. Raessens describes docu-games as trying to break through the dominance of action that’s seen in most videogames and instead encouraging the player to … Continue reading
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“Kids Killing Kids” – Debate on a “Hunger Games” Videogame
The recent and wildly successful “Hunger Games” movie has not been lost on the videogame industry. With every movie franchise these days, there is an inevitable release of an accompanying video game. However, with the fandom that surrounds the books and … Continue reading
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Simulated Reality
In the chapter titled “Texture” Ian Bogost focuses on how videogames simulate the texture of the real world through visual appearance or effects. Visual appearance ties in with the graphics processor and effects are add-ons that simulate reality such as … Continue reading
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Laughter is the best medicine… especially in video games
A recent article on Tim Schafer quotes him saying that video games need to be funnier. http://kotaku.com/5895770/video-games-should-be-funnier-says-tim-schafer/ He is quoted as saying, “If the game is not funny, then you’re missing something.” The most recent game that he’s developed, The … Continue reading
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Tagged Humor, The Secret of Monkey Island, Tim Schafer
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Menu Design Influencing Game Play (Seeker)
Meet Draw Something by OMGPOP. http://www.facebook.com/playdrawsomething This is a game that I am currently playing on my iPhone, and can be played on other platforms such as Android or on Facebook. The game allows you to challenge your friends by … Continue reading
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ArcheAge – Transportation
One of the things Ian Bogost says video games can do is provide the experience of a journey. With transportation options like cars and planes, distances become trivial and the ride itself to a new location is not as emphasized … Continue reading
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Help in seeing the art in video games
It was established in class that most of us consider video games as pieces of art. However, when we play a video game we usually get so lost in the gameplay that we forget to enjoy the game’s artistic side. … Continue reading
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Sparks of the latent console-wars in a little opinion article.
http://news.cnet.com/8301-17938_105-57392721-1/so-you-think-youre-a-home-game-console-now-do-you-ipad/ An interesting little opinion article on CNET voices a rebuke to Apple’s marketing in the name of gaming consoles. Specifically, the writer takes issue with some comparisons made between the iPad 3 and current established “hardcore” gaming consoles, i.e. … Continue reading
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Academic Stimulation?
Because of the facets in casual video of the facets highlighted by Jesper Juul I believe that casual games captivate players in ways that traditional video games do not have. Because of the fiction, interruptibility, difficult and punishment, and juiceness … Continue reading
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Mobile Gaming: An Indie Developer’s Paradise
When we discussed casual gaming in class, the discussion gravitated heavily toward the smart phone as a popular platform for playing casual games. As the smart phone market exploded with the introduction of Apple’s iPhone and Google’s Android and the introduction of … Continue reading
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New Wave of Games?
Casual or hardcore, I cannot decide what this game is. The game is called Infinity Blade 2 and already critics are in love with this fun iPhone game. The game combines hardcore elements like a negative fiction setting, high graphics … Continue reading
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The Subjective Shot
http://www.youtube.com/watch?v=b7deAygmfhA Above is a link to a portion of the 1934 Chinese silent film The Goddess. In its pivotal scene, there’s a switch to a shot (starting at 6:14) that employs the first-person perspective that puts the audience in the … Continue reading
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