Author Archives: mlagana

Critical Thinking and Video Games: Videogames of the Oppressed

As my post this week, I’d like to focus on Videogames of the Oppressed by Gonzalo Frasca. This was particularly interesting, as it explores how video games can be used to help people gain a better understanding of reality and … Continue reading

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Video Games as a Form of Interactive Art

In light of the recent reading from Ian Bogost’s How To Do Things With Videogames, I wanted to address an issue discussed in class today. In the reading and in the In-Class Hosts’ presentations, the issue of whether or not … Continue reading

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Mobile Gaming: An Indie Developer’s Paradise

When we discussed casual gaming in class, the discussion gravitated heavily toward the smart phone as a popular platform for playing casual games. As the smart phone market exploded with the introduction of Apple’s iPhone and Google’s Android and the introduction of … Continue reading

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Roots

With globalization in full swing and the pistons of industry firing around the world, we are frequently confronted with questions posed about working conditions in factories and mines around the world where our handy gadgets originate. Joel Johnson asks us … Continue reading

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Forbes Article

My apologies, the blog did not post the hyperlink. Here it is: http://www.forbes.com/2006/12/10/video-games-cheating-tech-cz_mc_games06_1212consalvo.html

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Cheating in Video Games: A Divided Opinion

An important topic discussed in class today by the in-class hosts was the topic of cheating, specifically dealing with macros, glitches, and cheat codes and whether or not utilizing these detract from the original intent of the developers or enhance … Continue reading

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