Monthly Archives: March 2011
Future First Person Shooter
Someone on youtube decided to create a ‘Future First Person Shooter’- kind of shocking. However, these people don’t scream and there’s not nearly enough blood! Also- no health bar? For me this is way too unrealistic.watch?v=CyCyzB0CedM
RE: Controversy in Video Games, Featuring Bulletstorm and Fox News
There is little to no evidence to suggest that violent video games contribute to violent behavior. In fact, many studies are showing that playing violent video games allows for the player to vent their emotions in a safe environment. We … Continue reading
Controversary in new first person shooter game
FOX News called out Bulletstorm as the “Worst Video Game in the World” due to the extreme amount of violence. This game, Bulletstorm released on February 22, 2011, seems to be creating a lot of buzz in the first person … Continue reading
History of First Person Shooters
I was curious as to how first person shooter games came about, and how they became so popular, so I found this website that has five parts about the time history of first person shooter games. It’s not incredibly detailed, but it does touch … Continue reading
Side Scrolling Perspective
This video does the opposite of the video we watched in class. They put people into a side scrolling game via technology, and showed them from the side. It does not work nearly as well as it does in games.
Survey on First Person Shooters
Please take the following survey: http://polldaddy.com/s/4178EB7B7EE4303D
The Subjective Shot in Movies
The one really intriguing thing about Galloway’s essay to me was about the subjective shot in movies. I never really thought about the different points of views that can be seen in movies because to me it just seemed normal … Continue reading
Perspective: Yours or Mine or Ours?
We all know what a first-person story sounds like, but what does it look like? A regularly-shot film with a voice over? A single, continuous shot from one perspective? Does it change when you are the story? When you make … Continue reading
Origins of the First-Person Shooter
The moment I read the title of Chapter 2 in Galloway’s Gaming, I was instantly excited. I thought the chapter would make mention of the first games that incorporated first-person shooting. I figured the chapter would be all about Doom … Continue reading
Game time versus Cinema time
I had some trouble understanding Galloway’s description on pages 65-67 of how video games and cinema differ in the definition of time. He says that video games can be paused, sped up, slowed down, and restarted. But movies can do … Continue reading
Five things you never knew about Pac-Man
This story was on the Yahoo! front page. Just some interesting tidbits about the creation of the characters.
History of “Combos” in videogaming
Here is a Wikipedia entry on the history of combos. The article mentions how the combo was left in as a “design defect” or glitch in Street Fighter II. Here is a video of the glitch mentioned (go to 1:22).
GDC Video Game Awards
Check out the GDC Video Game Awards; independent Minecraft took five! Links to the games here and USA Today’s coverage here.
Video Game Music Awards
http://www.g4tv.com/thefeed/blog/post/710690/Why-Video-Game-Music-Deserves-A-Dedicated-Grammy-Award.html We discussed in class how the limitation of hardware dictated what sounds could be created, thus shaping the music. In the case of the Atari 2600, some pitches were not even in tune. In the modern era, technology has … Continue reading