Monthly Archives: March 2011
Typing of the Dead
If you want to improve your typing skills this would be the way to do it. Typing of the Dead combines a zombie game with a typing tutor. Needless to say, this would have you typing like a champ in … Continue reading
The Evolution of Video Game Music
The article The Evolution of Video Games from NPR gave an interesting but brief history of the music in video games. Reflecting on the musical background of video games today, I realized how extensive this evolution actually is. The sound … Continue reading
“Spent”
http://playspent.org/ A friend of mine posted this on Twitter over the weekend. It’s a game created by/sponsored by the Urban Ministries of Durham in Durham, NC (the town closest to Raleigh). Here’s the description of the game: We’re going to … Continue reading
My Play Aloud
http://www.youtube.com/watch?v=hbM4sYkT-4Y I played the Silver Surfer, if you watch you will see that it is not a fun game…
I feel…epic
I have never gotten sick of listening to the music from Halo. In class we talked mainly about the simple origins of music in video games. To me Halo (especially the halo 2 soundtrack) represent a mature expression of music … Continue reading
Video Games Live
Video Games Live Intro is a video of an orchestra providing the sounds for video games.
Instant Messaging Sound Alerts
In class and on the blog, we talked about the use of sound bytes and the emotional effects they have on the player. A pleasant sound with ascending notes reinforces “good” or productive activity and is part of the “reward” … Continue reading
From 8-bits to Grammys: Videogame Sound and Music
Upon reading the assigned articles for the week, I was struck by how little I had previously appreciated the music, or really any sound for that matter, in video games. Sure, I’d always noticed that if I was playing Kirby, … Continue reading