Author Archives: Sonia
Marketing and Game Industry Context
Here are the sections our group have created (and claimed). If you would like to add on to one of these sections, please talk to the person in parentheses. Why just xbox, computer, playstation? Why exclude wii? (Kevin) Sales; how … Continue reading
Koster’s Ludemes and Portal
In chapter 7 of “A Theory of Fun,” Koster listed many ludemes of a successful game: preparation, sense of space, solid core mechanics, range of challenges, range of abilities required to solve encounter, and skills required in using ability. Portal … Continue reading
Mufasa brings up an interesting point in another post where he says he does not believe the question of preservation is one worth answering because of our computer storage capacity. I agree with this, but as someone else brought up … Continue reading
differences between expert and novice game players
expert quickly grok games familiar with game logic and controls experience novice the opposite
Minesweeper
This reminded me of the video Professor Sample showed in classed where the comedians were making fun of their game Desert Bus.
What is the Perfect Game?
In Murray’s article, I strongly agreed with the idea that story telling comes before the game because as the author puts it, “storytelling is a core human activity.” We have told stories since the beginning of time and still do … Continue reading
Impressed
I personally have zero experience with all things Nintendo. My parents very successfully managed to shelter me from the world of video games. I did not know what an Atari or Nintendo was until high school so everything in Kline’s … Continue reading
video games=art?
In class, we have mentioned a couple of times the debate on whether or not video games can be considered art. I personally was confused because I wondered: who cares? and how can video games possibly not be considered art? … Continue reading