On Reading Aloud in the Classroom

One of the greatest mistakes we make in literary studies---and as teachers of literature---is privileging one form of literacy above all others. Namely, literacy as silent reading. In our classrooms, we view reading aloud with disdain. Asking students to take turns reading a text aloud offends our sensibilities as literature professors. It's remedial. Childish. Appropriate… Continue reading On Reading Aloud in the Classroom

Hacking the Academy: The Ebook Volume

On September 8, the DigitalCultureBooks imprint of the University of Michigan Library and University Michigan Press released the online edition of Hacking the Academy. Conceived of by Dan Cohen and Tom Scheinfeldt at GMU's Roy Rosenzweig Center for History and New Media, Hacking the Academy is an experiment in publishing. It's a crowdsourced book, in… Continue reading Hacking the Academy: The Ebook Volume

Renetworking House of Leaves in the Digital Humanities

Mark Z. Danielewski’s debut novel House of Leaves (2000) presents a paradox to the literary scholar working within the digital humanities. On one hand the massive, labyrinthine novel offers so many ambiguities and playful metaleptic moments that it would seem to be a literary critic’s dream text, endlessly interpretable, boundlessly intertextual. On the other hand,… Continue reading Renetworking House of Leaves in the Digital Humanities

Reading List for Science Fiction Course (ENGL 451)

After much deliberation---and with your feedback, both here and twice on Twitter---I have finalized the reading list for my upcoming Science Fiction class. Actually, I finalized it months ago, but I haven't had a chance to post it here until now. This list isn't everything we're reading; there'll be short stories, critical essays, other nonfiction… Continue reading Reading List for Science Fiction Course (ENGL 451)

Post-Print Fiction Reading List (the print stuff, at least)

I'm excited to announce the print side of my post-print fiction reading list: Italo Calvino, If on a Winter's Night a Traveler Don DeLillo, Mao II Mark Z. Danielewski, House of Leaves Salvador Plascencia, The People of Paper Anne Carson, Nox Each of these works offers a meditation upon the act of reading or writing,… Continue reading Post-Print Fiction Reading List (the print stuff, at least)

The digital humanities is not about building, it’s about sharing

Every scholarly community has its disagreements, its tensions, its divides. One tension in the digital humanities that has received considerable attention is between those who build digital tools and media and those who study traditional humanities questions using digital tools and media. Variously framed as do vs. think, practice vs. theory, or hack vs. yack,… Continue reading The digital humanities is not about building, it’s about sharing

Close Playing: Literary Methods and Videogame Studies (MLA 2012 Roundtable)

I recently received word that my proposal for a roundtable on videogame studies was accepted for the annual Modern Language Association Convention, to be held next January in Seattle, Washington. I'm very excited for myself and my fellow participants: Ed Chang, Steve Jones, Jason Rhody, Anastasia Salter, Tim Welsh, and Zach Whalen. (Updated with links… Continue reading Close Playing: Literary Methods and Videogame Studies (MLA 2012 Roundtable)

Time: The High Cost of Commuting

Classes are over, final projects are coming in, and I've just wrapped up another year of my high-flying, jet-setting lifestyle. Which is just a sexier way of saying I commute. Which is just shorthand for: every Tuesday I wake up at 5am, drive 30 miles to Charlotte Douglas International Airport, fly at dawn to Washington… Continue reading Time: The High Cost of Commuting

Gamifying Gamification by Making It Less Gamely

In a recent post on the group blog Play the Past, I wrote about the way torture-interrogation is often described by its proponents as a kind of game. I wrestled for a long time with the title of that post: "The Gamification of Interrogation." Why? Because I oppose the general trend toward "gamifying" real world… Continue reading Gamifying Gamification by Making It Less Gamely

“A Very Kind and Peaceful People”: Geronimo and the World’s Fair

(Exactly ten years ago this week I turned in my last graduate seminar paper, for a class on late 19th and early 20th century American literature taught by the magnificent Nancy Bentley. The paper was about the 1904 World's Fair and Geronimo, a figure I've been thinking about deeply since Sunday night. Because of the… Continue reading “A Very Kind and Peaceful People”: Geronimo and the World’s Fair

Fall 2011 Course Description for ENGL 451: Science Fiction

Often dismissed by its critics as low-brow pulp, science fiction is nonetheless a rich, dynamic literary genre which deserves our attention. In this class we will move beyond the stereotypes of science fiction in order to examine novels, stories, comics, films, and videogames that question the global commodification of culture, the fetishization of technology, and… Continue reading Fall 2011 Course Description for ENGL 451: Science Fiction

The Poetics of Metadata and the Potential of Paradata (Revised)

[This is the text, more or less, of the talk I delivered at the 2011 biennial meeting of the Society for Textual Scholarship, which took place March 16-18 at Penn State University. I originally planned on talking about the role of metadata in two digital media projects—a topic that would have fit nicely with STS's… Continue reading The Poetics of Metadata and the Potential of Paradata (Revised)

Followup to the Ever-Expanding Classroom Discussion

Last week I was a guest of the Davidson College Teaching Discussion Group, where I was invited to talk about my pedagogical strategies for teaching large classes. I mostly focused on how I use technology to preserve what I value most about teaching smaller classes. But many of the technique I discussed are equally applicable… Continue reading Followup to the Ever-Expanding Classroom Discussion

CFP: Close Playing: Literary Methods and Videogame Studies (MLA 2012, Seattle)

A roundtable discussion of specific approaches and close playings that explore the methodological contribution of literary studies toward videogame studies. 300-word abstract and 1-page bio to Mark Sample (samplereality@gmail.com) by March 15. All participants must be MLA members by April 7. Also note that this is a proposed special session; the MLA Program Committee will… Continue reading CFP: Close Playing: Literary Methods and Videogame Studies (MLA 2012, Seattle)