Category Archives: First Readers

Portal and Gender

As we all know by now, both the protagonist and villain in Portal are female. However, this isn’t nearly as big of a deal as, for example, Lara Croft is to Tomb Raider. Perhaps this is because Chell is rarely … Continue reading

Posted in First Readers, Uncategorized | 1 Comment

Portal

 I thought sound, in particular voices and the associated gender of those voices, was rather important in level 16 of Portal. I’m pretty sure it’s test 16, but if I’m wrong, it’s the first one with the robots that are shooting at you (I don’t … Continue reading

Posted in First Readers | Comments Off on Portal

Portal, Sound, and Music

Earlier in the year we discussed the effect sound and music has on games. Portal is an excellent example, since Portal would not be the game it is today were it not for its audio assets. Sound plays a major … Continue reading

Posted in First Readers, Portal | 1 Comment

Games Worth Saving

In this article in the New York Times, Heather Chaplin focuses on the ludological aspects of which games should be preserved for future generations.   There was no mention on games which should be preserved because they told a captivating story, … Continue reading

Posted in First Readers | 1 Comment

Personal Game Cannon

The goal of the video game committee in the New York Times article is to create a game cannon for America. The biggest challenge seems like it would be cultural rather then technical. As Hayley pointed out in her post … Continue reading

Posted in First Readers | 1 Comment

Genre Starters or Cultural Artifacts?

One of the first things I noticed in the “Is That Just Some Game? No, It’s a Cultural Artifact” article was that film and video games are still closely linked, even in their historical preservation. What surprised me, then, is … Continue reading

Posted in First Readers | 2 Comments

Preserving Video Games – Emulators and Copyright Laws

It is interesting that Mr. Lowood and his teams’ canon list for preserving video games is modeled similar to the work of the National Film Preservation Board. During the course of the semester we have looked at how films and … Continue reading

Posted in First Readers | 1 Comment

A cultural artifact..

Video games have obviously had an impact on society in a similar way to art forms such as movies and music. The idea to preserve the video games in a canon is excellent. One of the most fascinating parts of … Continue reading

Posted in First Readers | 2 Comments

Video Games as a Cultural Artifact

I was fascinated by Heather Chaplin’s article on Henry Lowood’s “Video Game Canon” idea. I think video games should absolutely be preserved and that it’s a great concept. These aren’t teenagers or random people picking the games, these are extremely … Continue reading

Posted in First Readers | Comments Off on Video Games as a Cultural Artifact

This Is How You Will Die

Jason Nelson’s anti-game “This is How You Will Die” fits best out of all his games into Galloway’s counter-game categories.  First, Nelson foregrounds TIHYWD in that, while the player does not see any coding or visual programming, he does witness … Continue reading

Posted in First Readers | 7 Comments

“I Made This You Play This” = Work of Art

As I played through each game assigned for next week, I found myself the most interested in “I made this you play this. We are enemies.”  At first glance, the game seemed like a complete joke; totally sloppy, loud and … Continue reading

Posted in First Readers | 2 Comments

Evidence of Everything Exploding

I found Galloway’s article extremely interesting. I did not know that the genre of mod games was out there. I find it extremely interesting that people take aspects or codes of games and turn them into something completely different than … Continue reading

Posted in First Readers | Comments Off on Evidence of Everything Exploding

Game, game, game, and again game

I played Game, Game, Game, and again Game and I thought about Galloway’s chapter about “countergaming”, and I started thinking about how the the six differences he listed apply to this game. Some of the things Galloway listed were very … Continue reading

Posted in First Readers | 1 Comment

Countergaming without Modding

This latest chapter from Galloway described countergaming and its prevalence in mods throughout the span of blockbuster game titles.  I would like to challenge the restriction of countergaming to just mods and offer the possibility of a form of countergaming being within … Continue reading

Posted in First Readers | 3 Comments

Virtual Reality Combat Simulations as a Treatment for PTSD

http://www.veteranstoday.com/2010/05/18/dr-sally-satel-promotes-virtual-reality-war-games-as-a-treatment-for-ptsd/ We mentioned in class the use of video games and virtual reality to help war veterans with post traumatic stress disorder (PTSD).  I found this article online about it.  Make sure to read some of the blog comments, I … Continue reading

Posted in First Readers | Comments Off on Virtual Reality Combat Simulations as a Treatment for PTSD