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Category Archives: Respondents
Input Inspection
I find the stagnancy of video games intriguing. Building off of the rear view mirror concept- there is nothing “new” to videogames. The perception of new is there, but that is not the reality. When asking the class: “have you … Continue reading
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Simulation or story, Narrative or game
After reading the two articles by Aarseth and Eskelinen I can not help but agree with the authors on how games and narratives fall into two distinct fields. This will continue to stay this way because of what each genre … Continue reading
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Cheating
The video game community does not approve of cheating- in most cases. There are often cheats built into games for developers to go through them more easily to work on them. But is that the only time when cheat codes … Continue reading
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Cheater, Cheater Pumpkin Eater
The bane of my childhood One of the most passionate subjects mentioned during Tuesday’s lecture was that of cheating. Most students were able to express their distaste for cheating and for those who cheat; however, a definite explanation of the … Continue reading
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Machine-Machine? Not a game in itself, thus beyond the scope of the “Operator-Machine” spectrum.
One of the areas covered in Tuesday’s discussion was the differences in nature and purpose of the Operator and Machine. Specifically, we skirted the question of whether a machine can become the operator of a game (henceforth referred to as … Continue reading
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Response to “Upgrade Complete” and the reading
“Upgrade Complete” was a great introductory game into this course. Reflecting on Thursday’s reading, “Upgrade Complete” can be classified as an anôn game, because of its competitive nature. It did not take very long to complete, but for as short … Continue reading
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