Final Project

I have decided that my presentation will concern the many aspects of Starcraft: Broodwar, one of the only games about which I have a vast knowledge pool.  It is one of the most extensively played and analyzed games of the last twenty years, and has thus blossomed into a thriving metagame which has only met its demise at the release of the Starcraft II beta.  In designing my presentation, however, I have a few concerns.

1) Are we attempting to cover ALL relevant facets of a game?  Or can we pick a few and expand on them?

2) Is Starcraft too complicated for such a project?  I feel there is far more than 400 seconds’ worth of information to share if I want to analyze it in any acceptable way…