If you are designing a game for your final project, you must also produce an Artist’s Statement that explains and reflects upon your game.
Your artist’s statement is a 500-word essay (about 4 pages) that outlines the goals of your project. You should consider the following questions (not necessarily all of them or in this order): What were you trying to achieve? What effect or meanings were you after? What subtextual meanings were you trying to evoke? Why did the project take the form it did? Explain your design decisions: why you did what you did and how those choices meshed with the themes or goals of your work?
I’ll be looking for evidence that you’ve absorbed and thought about many of the issues we discussed throughout the semester regarding play, games, point of view, procedural rhetoric, countergames, and so on.
Finally, conclude your artist’s statement by evaluating how your project lived up to your initial goals. What difficulties and epiphanies occurred along the way as you created your project, and what would you do differently next time?