So I’ve figured out how to host my IF game. Which is still not finished of course. You’ll notice dialogue options may end conversation’s abruptly. In this case, type undo to go to the last action to get back into the conversation again.. Well hey, there’s a meta explanation for that in game! Or cop out depending on how you see it. I feel however you can get a pretty good idea of what I was going for with what I have posted.
What I learned from this is that branching dialogue snowballs really quick. Among other things.