So I would say that the discussions in today’s class were among the more heated, stimulating and thought provoking we have had throughout the semester. Although the games we discussed Killing JFk or whatever its called and the Columbine Massive Rpg were comparatively primitive or small compared to others like WOW or Half life etc, we did have some major divisions in the class. This being said I wanted to respond to one argument that was made concerning the Columbine game.
Some people were arguing that the game was showing the actions as satire and consequently should not warrant such a negative reaction from media etc. I looked for some definitions of satire and found satire is “the use of irony, sarcasm, ridicule, or the like, in exposing, denouncing, or deriding vice, folly, etc.” While this seems appropriate for this kind of game I do not think that the majority of people view the game as necessary. I think we pretty much ruled out this being a function of the graphics, but a game like Columbine is such a sensitive subject that I think professor Sample’s point on capitalizing on the work comes into play. I dont think that a game is necessary to point out subtle satirical aspects when the vast majority of people clearly see the evil that was behind the actions in real life. Because every sane person sees these actions as terrible the credibility of the designer saying he made it to “get into the minds of the two boys” comes into question. Why make the game when everyone already knows how wrong they were? It seems like it is simply rehashing old wounds in people who were really involved.
Any thoughts on this or corrections to what I was saying? I think this is a really interesting topic btw.