Course Documents
Recent Comments
- Building the World of Mass Effect | Games and Culture on “Dialogue, World Building, and Characterization”
- Writing in computer games | thatjimmybond on “Inspiration and Game Writing”
- Martin Krauser on Galloway’s “Gamic Action, Four Moments,” Nondiegetic Acts
- Professor Sample on Don’t think that texture’s just a throwaway!
- Professor Sample on Simulation vs gaming
Categories
Meta
Tag Archives: pathos
Ethos, Pathos & Logos
What stood out to me from class on Tuesday was the argument that Joel Johnson made in the on Wired.com First off, he exhibited poor logos. The nets that prevented workers from jumping from the top of the factory was … Continue reading