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Escape from Reality in Virtual Simulation
The second chapter in “A Casual Revolution” by Jesper Juul discusses the differences between the stereotypes of casual and hardcore gamers and actual casual and hardcore gamers. He notes and expands on five characteristics of a game that determines its … Continue reading
Posted in First Readers
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Guilt and Responsibility
The working conditions outlined in both articles and the “This American Life” podcast are surprising and appalling in comparison to bliss of ignorance. After reading through the first-readers posts, I was surprised at how many people took an attitude of … Continue reading
Posted in Respondents
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Training in a Virtual World
In class on Tuesday, we watched a documentary about the start of the video games industry. It all began with military funded research. Today a multitude of organizations, including the military, make use of video games and their capacity for … Continue reading
Posted in Links
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