My group thought that it would be kind of cool to arrange the exhibits in a manner similar to the gameplay of Portal. So, consistent with the 19 Test Chambers of the game, I tried to come up with 19 Exhibits for us to group our items in. They are semi-chronological, which gives the overall exhibit some organization and flow. I won’t start moving/grouping items until some of you give me some feedback on this idea….
Origins and Precursor Elements
The Developers
Game Platforms
Technical Data
Movement and Physics of Gameplay
Graphics
Use of Sound
In-Game Screenshots
GLaDOS
Other Significant Objects
Alternate Versions
Feedback of Players
Awards and Accolades
Portal in the News
The Cake Fanfare
The Companion Cube Fanfare
“Still Alive” Fanfare
Fan-Made Items
Portal 2 and Beyond
I love this idea! Maybe, to make the site less overwhelming, we could cut down the number of levels and pick a couple that demonstrate the different puzzle components of Portal (i.e. a jumping level, an Android level, a cube level, a double portal level, etc.) I also think including “Portal 2 and Beyond” is essential; pairing it with the last “level” is visually perfect!
I agree, 19 exhibits is a bit much. I like your idea to use the different puzzle components. Another idea is to use the ten icons that are shown at the beginning (i.e. cube dropping out of tube, guy getting hit in head, do not drink, cake slice, etc) to represent the exhibits….