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Author Archives: twinfiel
The Interactive Fiction Experience
After playing the interactive fiction games listed on the syllabus and reading Nick Montfort’s explanations of interactive fiction, I have found that it is really not something that I enjoy. I do not find interactive fiction to be a videogame, … Continue reading
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Where Should The Line Be Drawn?
In class on Tuesday, we created a bit of a laundry list of certain historical events that would result in a controversy if a videogame was made about them. This included anything from the Challenger disaster to the crucifixion of Jesus Christ. … Continue reading
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Relax with Sugar, Sugar
http://armorgames.com/play/10638/sugar-sugar In class on Tuesday, we talked extensively about how video games can be relaxing. Personally, I find video games to be relaxing when they provide the player with a pretty simple task. It becomes relaxing for me when performing … Continue reading
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Thoughts on the Casual Video Game Market
After reading Chapter 2 of A Casual Revolution, there were a few things I wanted to discuss. First, the author states that “casual games” are often built to be less complex and played for shorter periods of time than “hardcore … Continue reading
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Is Foxconn a Poor Option for the Chinese People?
The working environment of the Foxconn factory indeed does seem other-worldly to me. The sheer size of the factory as well as the huge amount of people working in an assembly line-like process is something I have never witnessed here … Continue reading
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Legitimate Change for Future Music Videogames?
http://radio1337.com/news/commentary-where-do-music-games-go-from-here/ In class on Tuesday, we discussed how some series of videogames today are releasing new games on a consistent basis without actually making much change between the new and old games. This article talks about the music/rhythm videogame genre and … Continue reading
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