Calendar

Part I :: Platforms

Wednesday, August 29 (Week 1)

Wednesday, September 5 (week 2)

  • Concepts: technological determinism, media archeology, platform studies
  • Blogging: Critical Response (Group 1); Creative Response (Group 2)
  • Raymond Williams, “The Technology and the Society” from The New Media Reader (Blackboard)
  • Tarleton Gillespie, “The Stories Digital Tools Tell” from New Media: Theories and Practices of Digitextuality (Blackboard)
  • Lisa Gitelman, “Imagining Language Machines” from Scripts, Groves, and Writing Machines (Blackboard)
  • Mark Sample, “Platform Studies as Historical Inquiry” from Play the Past (Online)
  • Ian Bogost and Nick Montfort, “Platform Studies: Frequently Questioned Answers” from the 2009 Digital Arts and Culture Conference (Online)
  • In class: Edison’s novel notes, Edison’s to-do list, Edison’s Idea Notes

Wednesday, September 12 (Week 3)

Part II :: Literature

Wednesday, September 19 (Week 4)

Wednesday, September 26 (Week 5)

Wednesday, October 3 (Week 6)

Part III :: data

Wednesday, October 10 (Week 7)

  • Concepts: database, algorithm, control
  • Blogging: Critical Response (Group 3); Creative Response (Group 1)
  • Lev Manovich, “The Database” from The Language of New Media (Blackboard)
  • Gilles Deleuze, “Postscript on the Societies of Control” from October, vol. 59 (Winter 1992) (JSTOR)
  • Roland Barthes, “The Death of the Author” from Image-Music-Text (Blackboard)
  • Jonathan Harris, We Feel Fine (with Sep Kamvar) and The Whale Hunt
  • Jason Nelson, Weather Visualizer and Conversation
  • In class: Mark Marino, Living Will (2012), Twine stories

Wednesday, October 17 (Week 8)

  • Concepts: mapping, distant reading
  • Blogging: Critical Response (Group 1); Creative Response (Group 2)
  • Roberto Simanowski, “Mapping Art” from Digital Art and Meaning (Blackboard)
  • Stephen Mamber, “Narrative Mapping” from New Media: Theories and Practices of Digitextuality (Blackboard)
  • Lisa Parks, “Satellite and Cyber Visualities: Analyzing ‘Digital Earth,’” from the Visual Culture Reader (Blackboard)
  • Charles Cumming, The 21 Steps (2008)
  • In class: Periodic Table of Visualization Methods; The Secret Lives of Numbers (2002)

Wednesday, October 24 (Week 9)

Part IV: games

Wednesday, October 31 (Week 10)

  • Concepts: procedural rhetoric, documentary game
  • Blogging: Critical Response (Group 3); Creative Response (Group 1)
  • Ian Bogost, “Procedural Rhetoric” from Persuasive Games (Blackboard)
  • Ian Bogost, Simon Ferrari, and Bobby Schweizer, “Documentary” from Newsgames: Journalism at Play (Blackboard)
  • Selected videogames: Phone StoryDarfur is DyingSeptember 12th, Unmanned

Wednesday, November 7 (Week 11)

  • Concepts: countergaming, abusive game design
  • Blogging: All graduate students blog this week, either a critical or a creative response
  • Alexander Galloway, “Countergaming” from Gaming: Essays on Algorithmic Culture (Blackboard)
  • Douglas Wilson and Miguel Sicart, “Now It’s Personal: On Abusive Game Design” from Proceedings of the International Academic Conference on the Future of Game Design and Technology (Blackboard)
  • Selected games from Jason Nelson
  • In class: Syoban Action, 99 Exercises in Play, ROM CHECK FAIL
  • In class studio working on Digital Object

Wednesday, November 14 (Week 12)

  • Prototype of Digital Object Due

Wednesday, November 21 (Week 13)

  • Thanksgiving Week – No Class

Wednesday, November 28 (Week 14)

  • Rita Raley, “Border Hacks” and “Virtual War” from Tactical Media, pp. 31-107
  • Blogging: All graduate students blog this week, either a critical or a creative response
  • Selected videogames

Wednesday, December 5 (Week 15)

  • In class studio working on Final Project

Wednesday, December 12 (Finals Week)

  • Final Project Due