I've gone on record as saying that the digital humanities is not about building. It's about sharing. I stand by that declaration. But I’ve also been thinking about a complementary mode of learning and research that is precisely the opposite of building things. It is destroying things. I want to propose a theory and practice… Continue reading Notes towards a Deformed Humanities
Category: Academia
10 PRINT “10 PRINT SOON IN PRINT”
I've had a sneak preview of MIT Press's Fall 2012 catalog, and I'm delighted that the boldest project I've ever worked on is in there. The title is 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 and it just gets crazier from there. Ten authors. Working by wiki style collaboration. Studying one line of code. For a… Continue reading 10 PRINT “10 PRINT SOON IN PRINT”
Videogame Studies Panels at SCMS 2012
Later this week I'll be heading to Boston for the annual conference of the Society for Cinema and Media Studies. I'm delighted to be presenting on a panel organized by my frequent conspirator Zach Whalen on code studies and videogames. I'm also delighted that there will be an abundance of other panels devoted to videogames.… Continue reading Videogame Studies Panels at SCMS 2012