Top 5

1) You must use specific words or terms in order to move forward in the game. There are many options, but a limited way to express these options.

2) You have to visualize the game more. There are no provided images, so you must conceptualize the game yourself.

3) There is an interplay between the narrator acting as a diegetic character and breaking the fourth wall to act as a non-diegetic program telling you what you can and cannot do.

4) You have to contemplate the game deeply. This isn’t a game you casually play for five minutes. You commit to the game.

5) These types of games are rather frustrating. The solution isn’t easily obvious and it is difficult to figure out where you need to go or where you need to go in order to win, or at least complete the game.

Brittany

Katie H.

Stephanie

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