Tag Archives: musical

A Musical Experience

Music and sound effects are what make or break videogames for me.  If I don’t feel like I’m a part of the videogame’s diegetic world, then I just don’t get that “experience” that I look for in videogames.  I’m amazed that there was a term for rhythmic worlds—mickey mousing—where the environment or characters act to the music.  This reminded me so much of an indie game called Rez HD that I played on the Xbox 360.  I absolutely loved this game almost 3 years ago and even ‘til today, I can still hear all of the electronic pieces played in each level.  Games like Katamari Damacy, Braid, Chime, Lumines, Groove Coaster, and Bit Trip Beat infuse songs and sounds that I can’t get out of my head.  They remind me of the experience I had when I first played the game and honestly, I think these sounds will be with me forever.

My ‘musical nostalgia’ doesn’t go alone either; our classmates were almost unanimously able to remember all of their favorite games through sounds.  Music just has this power to evoke emotions and memories.  It has this power to make everyone feel happy, no matter where they were from or how they were raised (nature perspective).  In my opinion, this art combines with other arts in videogames, including the graphics and the mechanics, and creates this experience that all humans just know how to relate to.  I believe that videogames are just a type of interactive art that combines with many other art forms in order to give humans a memorable experience—I mean, ultimately, it’s the experience we’re all looking in the end… isn’t it? (A little off topic, but…) Could videogames just be a modern perspective of what we call art?