Relaxing Video Games?

In class on Tuesday, we discussed Bogost’s chapter about “Relaxation”.  We even played that meditation game in class.  Can video games actually help someone physically relax?  I think that games can allow someone to relax who is feeling stressed out, similar to a stress ball to release frustration.  However, “Zen games” seem not to relax the body, but instead frustrate.  Holding your hands still, with your thumbs in the same place, and trying not to tilt your smartphone does not sound particularly relaxing to me.  Perhaps I’m just too active and need to keep moving and doing something while I play a game, or else I don’t feel like I actually am playing a game, but rather subjecting myself to something unpleasant.  It could just be me, but the game “Cloud” really did not seem fun at all.  It felt like I was literally outside watching clouds (in the boring sense, not the beauty sense).  When I first started up the game, I was confused as to what I should be doing, and it took me a good 10 minutes of flying around and doing nothing until I finally decided to see if I could choose a different level.

Personally, the only relaxation I feel in video games comes in the form of a game that I really cannot lose unless I do not try at all.  Unfortunately, most games made specifically to do this are incredibly boring, because there are no negative consequences for doing wrong things other than wasting time.  Games feel much less immersive if there is some sort of consequence for doing something wrong.  This is why dying in games is so effective; people who play games do not want to die.  If there is no goal to be achieved, in victory even, then there is nothing to the game at all.