Tag Archives: Retro Studios
What Metroid Prime says about Samus, and how it defines East-West relations in game design
Proposal for a 25-page research paper I plan on writing:Metroid was already Nintendo’s black sheep. While the series has seen just as much critical acclaim as the Japanese gaming giant’s other flagship franchises, Metroid has never been the commerc… Continue reading
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Tagged Metroid, Metroid Prime, Nintendo, Retro Studios
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Thoughts on Metroid’s 25th birthday
Twenty-five years ago this past Saturday, the first Metroid title was released on the Famicom in Japan. Plenty has been written on how the game revolutionized non-linear gameplay, how it broke gender barriers, how its dark, melancholic mood redefined a… Continue reading
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Tagged Gunpei Yokoi, Metroid, Nintendo, Retro Studios, Team Ninja
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