Monthly Archives: May 2011

We aren’t the only ones!

http://www.giantbomb.com/news/intro-to-glados-101-a-professors-decision-to-teach-portal/3206/

Posted in Uncategorized | Comments Off on We aren’t the only ones!

Eric Wolpaw Discusses Portal 2

Kotaku has a video that shows Erik Wolpaw, the writer of Portal, discussing portal 2.

Posted in Links | Comments Off on Eric Wolpaw Discusses Portal 2

Criticizing Game Criticism

http://www.lostgarden.com/2011/05/blunt-critique-of-game-criticism.html Don’t know how many people will actually see this, but I hope at least Professor Sample does. A game designer by the name of Dan Cook maintains this blog called lostgarden where he talks about the sorts of games … Continue reading

Posted in Uncategorized | Comments Off on Criticizing Game Criticism

Tetris Portal Hybrid

De-stress a bit from finals and just laugh at how awesome this is!! There is a playable version online if you actually want to play. At least you can’t lose! XD

Posted in Uncategorized | 1 Comment

Exhibit Contribution #2

For some reason (probably because we are all on the site at the same time), nothing I try to add to The Portal Exhibit is showing up! Very frustrating. So, I am going to put what I wrote on here to … Continue reading

Posted in Announcements, Portal | Comments Off on Exhibit Contribution #2

Working with Omeka’s Exhibits

Here’s a good introduction to building exhibits on Omeka.

Posted in Links, Portal | Comments Off on Working with Omeka’s Exhibits

Marketing and Game Industry Context

Here are the sections our group have created (and claimed). If you would like to add on to one of these sections, please talk to the person in parentheses. Why just xbox, computer, playstation? Why exclude wii? (Kevin) Sales; how … Continue reading

Posted in Uncategorized | Comments Off on Marketing and Game Industry Context

Dropbox

Use this link to get dropbox http://db.tt/FHfqdUq it will give you extra space.

Posted in Uncategorized | 1 Comment

“Why Portal?”

I am tackling the “Why Portal?” question from the two other exhibit aspects: the narrative and the popular response. 🙂

Posted in Uncategorized | Comments Off on “Why Portal?”

Why portal work breakdown

For working on Why Portal we broke it into four sections: Development of Portal, The Narrative of Portal, The Marking and Game Industry Context, Popular Response to Portal. I will be taking The Markiting and Game Industry Context, as well … Continue reading

Posted in Uncategorized | Comments Off on Why portal work breakdown