A Teardown of “Angry Birds”

This comes a few weeks too late to include in our class discussion of casual games, but this teardown of Angry Birds, explaining on a cognitive level what makes the game so playable, is worth looking at. Too bad at no point does the explanation mention the game’s “juiciness”!

About Professor Sample

Mark Sample is an Associate Professor in the Department of English at George Mason University, where he researches and teaches contemporary and experimental literature, electronic literature, graphic novels, and videogames.
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