Author Archives: jquarcoo

History Channel, nope. FOX, nope. MSNBC, nope. Xbox, yes!

I completely agree with Gonzalo Frasca when he introduces the idea that games can gain a better understanding of real-life social and political issues and can help us think more critically about these things. Until I played Flight to Freedom … Continue reading

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I’d like to phone a friend, Regis.

One topic that was brought up in class, but skimmed over was the subject of empathy which Ian Bogost highlights in How to Do Thing With Videogames. Bogost states that videogames usually place us in roles that let us fulfill … Continue reading

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Academic Stimulation?

Because of the facets in casual video of the facets highlighted by Jesper Juul I believe that casual games captivate players in ways that traditional video games do not have. Because of the fiction, interruptibility, difficult and punishment, and juiceness … Continue reading

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Different Approach

After reading these articles and listening to the sound archive by Mr. Daisey I am a bit astounded by the revelation these articles present. I am astounded not by the statistics presented necessarily, but by how other-worldliness the description of … Continue reading

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Different Approach

After reading these articles and listening to the sound archive by Mr. Daisey I am a bit astounded by the revelation these articles present. I am astounded not by the statistics presented necessarily, but by how other-worldliness the description of … Continue reading

Posted in First Readers | Comments Off on Different Approach

Simulation or story, Narrative or game

After reading the two articles by Aarseth and Eskelinen I can not help but agree with the authors on how games and narratives fall into two distinct fields. This will continue to stay this way because of what each genre … Continue reading

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